
Gamecity XP Boost: Doing Self-Publishing and Marketing (When You Don't Want To Do It)
It's more than likely you'll end up having to self-publish your indie game, but it doesn't need to be so scary. This talk will go over why self-publishing is so important, preparing your time and resources for marketing, and a quick overview on all of the activities you should (or shouldn't!) consider to help make your game a success... on a budget!
Victoria Tran is a speaker, writer, and award-winning community management professional. She’s Director of Communications at both Innersloth (developers of Among Us) and their publishing branch Outersloth.
The event is free of charge. Participants can ask their questions via chat. The event will be streamed live on the Gamecity Hamburg YouTube channel(opens in a new tab).
Event schedule (CEST):
7:00 pm Welcome & Introductions
7:05 pm Talk by Victoria
7:30 pm Q&A
8:15 pm End of Event
The event will be held in English.
About Gamecity XP Boost:
The games industry is ever changing, inspiring new trends and opportunities. That means there is always room for learning something new and our XP Boost series is the perfect place to widen your horizons. In this event series we want to cover all sorts of topics and trends that spark the interests of indie devs, no matter how long they have been in the industry.
Past events can be re-watched here: https://www.gamecity-hamburg.de/events/#XP_Boost
Date
Video
Hamburg Kreativ GmbH
Wir sind Hamburgs erste Adresse für alle Kreativbranchen und Deutschlands größte städtische Kreativwirtschaftsförderung.


